Description
Arcadia Earth is an educational application aimed at extending classrooms across the United States. It is built in Unreal Engine for the Apple iPad as the target platform.
The application was designed to maximize the hardware’s capabilities, with user-created building blocks and utilizing 3D graphics with dynamic lighting and a high level of detail.
The multiplayer infrastructure was built upon AWS GameLift to ensure its scalability for session hosting.
Role
I Led the programmer team on the technical solutions needed to realize the project, involving the dedicated servers infraestructure, and unreal engine guidance
Tools and Technologies
- Unreal Engine 4.27
- C++
- AR
- iOS
- Multiplayer